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Ubiquitous Service Design
Ubiquitous Service Design
I follow a plant that tweets. Her name is pothos and she lives in Toronto with Angela, an information architect. When pothos is thirsty, she asks for help. Sometimes days pass before the water c...
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The Lure of Game(-ification) - Scatter/Gather: a Razorfish blog about content strategy, pop culture and human behavior
The Lure of Game(-ification) - Scatter/Gather: a Razorfish blog about content strategy, pop culture and human behavior
Incentives work best when they mean something. Image via (opensourceway) Whether you view him as towering, trendy, or trivial, 22-year-old Seth Priebatsch got people talking after his March 12 S...
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Designing for Service: Creating an Experience Advantage
Designing for Service: Creating an Experience Advantage
Hugh Dubberly and Shelley Evenson We are surrounded by things that have been designed—from the utensils we eat with, to the vehicles that transport us, to the machines we interact with. We use a...
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Why User Competency Matters in Social Design
Why User Competency Matters in Social Design
Adrian Chan is a Sr Fellow with SNCR.org and is a social interaction design consultant and strategist. You can follow him on Twitter @gravity7 and at his blog: gravity7.com/blog/media.In designin
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Gamification 101: The Psychology of Motivation - Lithosphere Community
Gamification 101: The Psychology of Motivation - Lithosphere Community Michael Wu, Ph.D. is Lithium's Principal Scientist of Analytics, digging into the complex dynamics of social interaction and group behavior in online communities and social networks. Mich...
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Designing with Behavioral Economics :: UXmattersDesigning with Behavioral Economics :: UXmatters “…has emerged as a discipline, bringing together economics and psychology to understand how social, cognitive, and emotional factors influence how people make decisions, both as individuals and ...
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Design for Emotion and Flow - Boxes and Arrows: The design behind the design
Design for Emotion and Flow - Boxes and Arrows: The design behind the design
We create software and websites to display and represent information to people. That information could be anything; a company’s product list, pictures of your vacation, or an instant message fro...
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Gamification from a Company of Pro Gamers - Lithosphere Community
Gamification from a Company of Pro Gamers - Lithosphere Community Michael Wu, Ph.D. is Lithium's Principal Scientist of Analytics, digging into the complex dynamics of social interaction and group behavior in online communities and social networks. Mich...
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The Magic Potion of Game Dynamics - Lithosphere Community
The Magic Potion of Game Dynamics - Lithosphere Community Michael Wu, Ph.D. is Lithium's Principal Scientist of Analytics, digging into the complex dynamics of social interaction and group behavior in online communities and social networks. Mich...
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Designing Services with Innovative Methods: Recommended Reading for Service Designers
Designing Services with Innovative Methods: Recommended Reading for Service Designers
This book presents the emerging and increasingly important field of service design. Birgit Mager, Köln International School of Design and Service Design Network, Ezio Manzini, Politecnico di Mil...
